Every Kenpo technique is connected to a theory, concept or movement; here is a snapshot of the information you will learn. With over 600 techniques, the system is rich in practical information. Here is a small sample of information that has been passed down from GM Finn:
Remember: True self-defence will look like offence
3 Rules in all actual Self-Defense techniques
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Recognize the true attack
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Neutralize
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Counterattack
Five reactions to speed
1) Block and strike, simultaneous action
2) Block, then strike
3) Move back and Evade
4) The body Leans Back, often the head moves and the body is sacrificed
5) You are hit without the ability to move or block
The 5 Ways to Generate Power:
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Use the floor as a surface behind the target when striking
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Use a wall behind the target when striking
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Create a wall by using a limb behind a target
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Strike upward and use the universal force of gravity where the earth is pulling on the object
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Increase your speed using torque, which can be complemented by developing your type II muscle fibre - we build these muscles when we train in private and group classes.
Kicking
Yellow - Orange Belt: Foundational Kicks
At this initial stage, the focus is on building skills with these basic kicks, which include front kicks, side kicks, and back kicks. Emphasis is placed on proper form, balance, and power generation. Practitioners learn to execute kicks with precision and control, establishing a solid base for more complex techniques.
i.e. The Front Snap Kick
The most common basic issues/telegraphs on the front snap kick are:
1) People ducking their heads
2) Not keeping their heels solid on the ground
3) Pointing the knee exactly where they're going to kick
4) Ensuring the knee is returned to the exact same position it started from
Once these issues are corrected, then a slightly more advanced training method is to ensure that the knees do not bounce when kicking. One way to determine that is by laying a stick on someone's knee and having them snap a kick and slowly remove the bounce when extending out and back.
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Purple: Developing Body Speed
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Blue: Spinning
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Green: Jumping